Search the IBA site

Chronological Listing of Updates

Home
Up

Sony, Blu-Ray, and Technology’s “S” curve

22 May 06

 

Sony’s new Playstation 3 comes with a high definition DVD player that uses a proprietary standard called Blu-Ray.  DVDs using the Blu-Ray standard can hold more than five times the data of conventional DVDs, enabling viewers to watch high definition films and video.  Colors are richer, and contrasts are sharper.

 

Sony’s decision to include the Blu-Ray player in the PS3 was strongly influenced by the success of its Playstation 2.  When it launched in 2000, the PS2’s ability to play conventional DVDs as well as games was an important contributor to the console’s success.   

 

At one level, Sony’s logic makes sense: the next generation Playstation should come with the next generation DVD.  The problem is, Blu-Ray technology is brand-new -- there are no DVD players using it on the market today.  

 

Putting this kind of cutting-edge technology into a mass market product like the PS3 is creating all sorts of problems for Sony.  Blu-Ray isn’t going quite as Sony planned.

 

 

 

 

Blu-Ray vs. The S-Curve

 

The usual path for adoption of new technologies like Blu-Ray involves a gradual ramp-up to mass market acceptance.  We’d expect it to start out in a few high-priced or specialized models, at low volume.  As volume builds, prices come down and reliability rises, enabling a larger number of customers to buy with confidence. 

 

Authors and researchers from Everett Rogers in the 1970s to Geoffrey Moore and Clayton Christensen in the 1990s have documented this “S-Curve” pattern of adoption across a wide range of technologies.  When Sony’s PS2 launched in 2000, the DVD was already well-established as a standard.

 

Sony is attempting to leapfrog the “S” curve with its PS3 -- it wants to introduce an advanced technology into a high volume, low priced device at the same time that this same technology is launching as a high-priced standalone player. 

 

This approach has handicapped the PS3 in numerous ways in its competition with Microsoft’s XBox 360.

 

bullet Higher pricing.  At May’s E3 electronic games conference in Los Angeles, Sony announced that the PS3’s base price would be $499.  This is $100 higher than the price for the most expensive version of the XBox 360.  Even at this price, analysts estimate that Sony is losing money on each console it sells, thanks in large part to the high cost of Blu-Ray components.

 

bullet Launch delays.  Just two months before, in March, Sony had announced that the PS3’s launch date would slip from April to November, 2007.  The prime cause of the delay: issues with Blu-Ray copy protection technologies.

 

bullet Limited availability.  The limited supply of the blue-diode lasers that are used to read the Blu-Ray DVD will limit Sony’s console production to 2 million units worldwide between the launch date in November and March 2007.

 

By the time the PS3 launches in November, Microsoft’s XBox 360 will have been available for a year.   Microsoft plans to have sold almost 10 million units by that time, making the XBox 360 a very attractive platform for developers of new videogames. 

 

Sony maintains that the Blu-Ray technology is “future-proofing” the PS3 console.  Jack Tretton, the co-chief operating office of Sony Computer Entertainment of America, recently told the Wall Street Journal:

 

"One of the things you can run into if you're so caught up in being first is you can make the mistake of delivering technology that's not 'future-proof.’ … If [customers] want future technology, they'll get that out of the box from PS3 and they won't from our competition.”

Sony’s Jack Tretton, in The Wall Street Journal, 9 May 2006

 

The trouble is, it’s not yet clear that Blu-Ray is the future.  The format is competing with an alternative standard, HD-DVD, to become dominant in the next generation.  Blu-Ray is sponsored by Sony and supported by a wide range of companies, from Philips to Apple Computer.  HD-DVD has been developed by Toshiba, and is supported by NEC, Intel, and Microsoft.   According to the Wikipedia, the two formats are neck-and-neck.

 

Sony’s bet on Blu-Ray is a big one.  If it’s successful, consumers will see the PS3 as a great value – it can serve as both an inexpensive high definition DVD player and a next generation game console.  Sony then wins on two major fronts:  its new PS3 dominates the game console market, and its Blu-Ray DVD format becomes the standard for the next generation of high definition DVD players and recorders. 

 

There are several ways that Sony can lose its bet, however.  First, it may not succeed in broadening the appeal of its PS3 beyond its current customer base of young gamers.  Many of these customers may become impatient with Sony’s delays, or unwilling to pay the extra price imposed by Blu-Ray. 

 

Second, it may run into technical problems with the technology, resulting in product recalls and limited availability.  If these occur, the perceived problems with Blu-Ray may turn this feature into a liability rather than an asset for the PS3.

 

Microsoft’s new XBox, on the other hand, does not face these issues.  The company will sell a next generation DVD player as an accessory that plugs into the Xbox 360.  This gives Microsoft the flexibility to offer both new DVD formats and let customers choose.  Customers get flexibility too.  They don’t have to buy an integrated Blu-Ray player, but can add it later.

 

Sony is a veteran of many format wars.  Back in the early 1980s, for example, Sony’s Betamax videotape format lost out to the VHS format pioneered by JVC.  Perhaps the company believes that by aggressively pushing the Blu-Ray standard in a mass market product, it can knock out the competing HD-DVD approach.

 

History is not on Sony’s side, however.  The problems that Sony has had with the PS3 thus far provide a cautionary tale of the risks that come when a company attempts to leapfrog the “S” curve.

 

More Information:

 

  1. The Wall Street Journal’s Robert Guth wrote an article on the Sony vs Microsoft console competition on 9 May 2006.
  2. The New York Times explained the different DVD formats in an article on 16 March 06.
  3. A March 2006 ICE Update on the emerging console wars.
  4. Seth Schiesel of The New York Times provides a video discussion of the console wars.  He reviews his top picks for new videogames here.  None of them were for the PS3.
  5. The Wikipedia article on Blu-Ray.
  6. Thanks to Vik Prabhu at DuPont for pointing me in the direction of Blu-Ray.

 

 

 

 

 

 

Creative Commons License

All content on this site licensed under a Creative Commons License.